Cei de la valve s-au cam saturat de scripturi asa ca s-au pus pe treaba sa va rezolve micutele voastre smecherii, mai bine zis, bunnyhop si sillent run numai exista!
P.S. astea fiind pe steam, pe nonsteam nu stiu inca!
Updates to Counter-Strike and Condition Zero have been released.
The specific changes include:
Counter-Strike and Condition Zero
* Prevent Russian Walking exploit
Server changes
* Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
* Added a message to the server console to show when the server has reconnected to Steam
* Made map name and other variables reported by the server stay more current
* Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter)
* Show HLTV being connected in the player count for pings
* Fixed HLTV staying in players list even after disconnect
* Fixed server hang when a user connects with a specially crafted info string
* Fixed occasional crash under Linux on startup for SMP machines (Linux)
* Cleaned up hlds_run script (Linux)
P.S. astea fiind pe steam, pe nonsteam nu stiu inca!
Updates to Counter-Strike and Condition Zero have been released.
The specific changes include:
Counter-Strike and Condition Zero
* Prevent Russian Walking exploit
Server changes
* Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection
* Added a message to the server console to show when the server has reconnected to Steam
* Made map name and other variables reported by the server stay more current
* Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter)
* Show HLTV being connected in the player count for pings
* Fixed HLTV staying in players list even after disconnect
* Fixed server hang when a user connects with a specially crafted info string
* Fixed occasional crash under Linux on startup for SMP machines (Linux)
* Cleaned up hlds_run script (Linux)